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Music Expanded: Medieval Fantasy

by Justin Marshall Elias

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    Our first official Music Expanded Release for Rimworld! Well met! Fantasy shares an album here with medieval. In the future we may encourage a complete fantasy overhaul, but for now I'm merging the two. This is a difficult contrast, as one might say a fantasy score should be as whimsical as it is fantastical; whilst a medieval approach to Rimworld would lean towards bombastic orchestrations about death by the blade and evil royal overseers. This is just too much for me to tackle alone, so here I will reside by a selection of old-style instruments, baroque music, and an aversion towards anything synthetic.

    This will entirely remove anything from the Original Soundtrack that resembles Science Fiction or Technology. Magic and Mysticism will be represented by swells of strings, isolated harps, dancing bells, and plucky harmonics. Where I would normally write digital ambient music, I've instead used orchestral ambient with the occasional acoustic solo, parting the waves of symphony for a more intimate and calming portrayal of the game.

    “The fantastic graces of Chivalry lay upon the surface of life, but beneath it was a half-savage population, fierce and animal, with little truth or mercy.” - Arthur Conan Doyle, Sir Nigel
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Crystals 04:57
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6.
Diamonds 03:42
7.
For the King 04:01
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10.
Small Battle 02:14
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Large Battle 04:42
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14.
Love & Loss 03:29
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Madness 04:18
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Travel Far 04:23
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Nature 04:34
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Prepare 05:50
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Stay Home 02:47
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The Cult 06:41
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Menu Music 03:10
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about

Fantasy shares an album here with medieval. In the future we may encourage a complete fantasy overhaul, but for now I'm merging the two. This is a difficult contrast as one might say a fantasy score should be as whimsical as it is fantastical; whilst a medieval approach to Rimworld would lean towards bombastic orchestrations about death by the blade and evil royal overseers. This is just too much for me to tackle alone, so here I will reside by a selection of old-style instruments, baroque music, and an aversion towards anything synthetic.

This will entirely remove anything from the Original Soundtrack that resembles Science Fiction or Technology. Magic and Mysticism will be represented by swells of strings, isolated harps, dancing bells, and plucky harmonics. Where I would normally write digital ambient music will be replaced by orchestral ambient with the occasional acoustic solo parting the waves of symphony for a more intimate and calming portrayal of the game.

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released July 26, 2022

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Justin Marshall Elias Meridian, Idaho

Justin Marshall Elias shares his love of music through exploration of sounds and melodies ranging from slow moody ambient to spastic childish fun.

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